"They´re as far away from Civilisation as I am from the womb of my dead mother."



Player: Waaagh

Character Name: Gamil Southbess

Age:
30

Sex: male

Species: Wolf

Height/Weight: 6.6 220 lbs

Social Status: Outer Class

Physical Description:
Gamil is old for somebody who has spent his life in the nightlands andsurvived the species wars as a frontline soldier, and is now 30 years of age.

His species is difficult to determine, his fur partially missing, discoloured and ragged from illness, wounds and wear. He himself knows his origins, a purebred white wolf, from Gornheim.
His torn and beaten body his slightly hunched over, in one hand he always holds a steelwood walking cane, the obsidian wood splintered, the blue crystal on its top having long lost its magic glow. His breathing is wheezing from wounds sustained during the war, and his right thigh is constantly shuddering in tremor. He is, nonetheless, muscular and not easily to overthrow despite his apparent weaknesses. Gamil wears a white combat survival suit, tattered and shredded then fixed again haphazardly with thread and patches. At his neck, a nail is beaten trough the fabric of his vest, curved to form a ring, the formerly white fireproof fabric scorched from the flame that was used to heat the nail to allow it to bend. Hooked into the ring is the discoloured and battered chain of a pocketwatch that loosely dangles against his chest, instead of a delicate pocketwatch it´s holding a sluggish military chronometer, the other end of the chain hooked under the button of his shoulder pad. The arms, the sides of his torso and his thighs are padded with white painted leather, stepped down with iron buttons, some missing, some replaced with ones made of plastic or wood. Around his stomach he wears a green combat belt with big pouches attached to it, filled with things necessary to survive out in the nightlands, a flashlight, compass, pencils, a big knife. On his back he carries a large military rucksack, filled to the top with personal belongings he took away from the frozen remnants of his village.
Around Gamils legs one could see the black holsters holding his guns if it wasn´t for his heavy army coat, which is buttoned close at the front, the synthetic fabric scraped and cut, but never totally broken, discoloured patches patterning the formerly grey uniform as if camouflaged. The high collar of the coat as well as the sleeves and trim are lined with fur, where especially on the sleeves it is encrusted with blood of animals Gamil hunted down on his long trek trough the darkness. The filter of his gasmask is covered with frozen moisture, and a small battery pack is patched against the chest of his coat, electric wires connected with a heating ring around the filter. The lenses are similarily connected to the battery, the wires bound together under his chin with a spiral of barbedwire. More spiked barbedwire is wrapped around the metal sides of his combat boots, their edges retrofitted with long spikes curving out and downward to allow Gamil to walk safely on any kind of ground. A distinct, hard metallic noise rings out from the boots with every step, and walking silently in them on any surface but snow is impossible, but for somebody who hunted all his life in the nightlands, it is of no importance. The coats right arm is armoured with thin, beaten steel sheets to which more barbedwire is bolted, the surface showing deep dents and tears where nightland creatures tried to take a bite out of Gamils arm, getting their maws bloody on the rusty spikes of the barbedwire.
On his head, Gamil wears a big, heavy leather hat, a small hourglass and a broken puppet tied to its front, feathers of some sort dangling at his ear from a hook pierced trough the rim of the hat. Underneath all this, Gamil wears a prisoners uniform, from where he got it nobody knows. The shirt is stained and has been fixed very often, and the jacket he wears over it is looking no less used. Things are painted on it, with rapid brushstrokes and white paint, black ink, blood and pencil, small scribbles as well as big ones. The pants of the overall are thickly padded with thermo-protective material, and tied at legs and sleeves with strings so none of the warm air inside can escape. Gamils fur is rubbed off in these places, and skin has grown from the wounds into the fabric, making it very difficult and painful to remove the overall he´s now worn for more than three years.

Gamils gloves are long, thick thermogloves of military grade, reinforced on the top with beaten steel sheets.
Around his wrist, he´s wrapped the leash at which he is leading around his Snortbull "Crop" , a knee-high, sturdily built nightland creature he´s domesticated for himself, the animals monstrous teeth and goodwilling nature towards its boss having saved his life more than once.

Background: Gamil as a person is nice to be around and he´s long since passed trough all the stages persons might end up in, aggression, depression, hate, love, contempt and admiration. Due to this, he wastes no time anymore with picking fights that aren´t worthwhile, and having been a very social person before the war, he longs incredibly for making contact again with other persons after his life in the nightlands endless snowscapes, where death stalks you everywhere you go. He however has lost some of his social capacities, and is deathly scared of the ministry, and tries not to cause too much of a stir around uniclassers. The old warrior is concious who has lost and who has won the war, and Unity has shown that it knows no mercy for those who stand in its way. He doesn´t intend to do that anymore, surrendering himself and acknowledging the victor.

He however is still a dreamer, and as he enters Einheit city, he hopes to find a prospering society that finally has found its peace, Unity taking good care in mercy for all the victims turning in under Einheits protective roof, the utopian thought sometimes going overboard in Gamils little artists mind.
Before the war, as a boy, Gamil was an actor, and played the traditional plays of his people, and had great interest in the grand plays the truly big poets and composers had written for the stage. From this, he still carries his enthusiasm and the abillity to merge himself suitably to face changed odds, even able to take on characters if necessary. He is intelligent, but uneducated, he knows how to read and write, and can do basic math. His all effort in learning was spent into reading things, plays, newspaper scraps he found in ruins, some odd science book, but mostly, poetry and political works. Some of the books he found so important and striking that he is still carrying them on him, among them some early works of Unity ideology. This, however, has also lead him to study philosophy and politics during the war as he gained access to the military libraries of Dresden, and as the world fell apart around him he began collecting wisdom in notes he still has stuffed into his backpack.

In regards to fights, Gamil is very protective of his life, as he is very optimistic and believes that tomorrow will bring a brighter day. By now, he closes his ears to anything that tells him otherwise, and interprets things he sees so that they work to fit his view of the world. But, is Einheit not known as the City that shatters all dreams? Gamil´s early opinions towards Unity have changed drastically the moment he gained access to the City, and once he understood that Unity had unleashed the total genocide to end the species wars, his respect for it turned to fear. He thought about it, and realized for himself that Unity had grown beyond itself, not an idealistic concept anymore, but rather the attempt of overzealous and self-absorbed creatures to create a new evolutionary step with force and by all available means. Gamil´s heart is in terror at the unspeakably inhuman way Unity used to end the war, and how misshapen and warped its picture of its surroundings is, not realizing how it in itself has become nothing but a thousandfold magnification of the crimes commited by purebred and hybrid alike in years of war, and because of this, he threads lightly around members of the ministry.

Personality: Gamil´s origins are in the plains beyond Dresden, in the small canine enclave of Gornheid, which was tribute bound to Dresden. Gornheid was much less a colony than a general area inhabited by the Gornheid clans, which were living off what little the nightlands gave them, and who provided the military might to protect Dresden´s closest source of resources in the Gornheid gap, where fuel and ore was to be found.
Gamil, as all children of Gornheid, was taught how to handle weapons and how to fight, but his primary interest laid in his profession as an actor in the traditional Bulsaba plays that took place every four months in Gornheid village. When the species wars became more brutal, and the machines of war began to grind ever louder, Gamil was drafted into the Dresden military as part of the 4th Gornheid raiders, and entered the species wars fighting at the forefront against the ministry in several large engagements. He has never spoken to anybody about his experiences, and til today hasn´t spend a lot, if any at all, time on working out what he saw and felt in these months of bloodshed and carnage.
When his unit was all but ground up, he and some of his friends decided to desert, managing to run for a while before being picked up by Dresden military police. The field gendarmarie of Dresden wasn´t known to be particularly forgiving to deserters, but by now, Dresden was beginning to feel the strain of war, and every hand that could work for victory was needed. So Gamil and his friends ended up in prison, working their hands bloody on a slice of bread and a handful of snow every day, the field gendarmes guarding the camp staging brutal trials for neglible crimes and executing prisoners, whether their own deserters or caught ministers without making a difference. At some point, Gamil decided to run, and in a daring escape, he and some fellow prisoners managed to get out of the camp. Becoming separated as the searches for them began, Gamil made his way northwest, trying to reach Gornheid. He found some railway tracks leading west, following the iron strings to find back to his home. He noticed nothing of Boreas, and when he found Gornheid, nothing was left of it but hollow, dead ruins. Bodies were scattered everywhere, pulverised as they froze instantly and hit the ground, limbs grossly bent and strained in those that lived for a last couple of seconds after the blast. Gamil stayed for a couple of days, terribly saddened by his findings, out of his mind because of fear and loneliness, but at no point, he felt anger, for at whom should he be angry? He didn´t know that Einheit was still standing, and he didn´t know who had unleashed the AbZero annihilation. Finally, he gathered his things, and instead of killing himself, he set off into the nightlands to search for survivors.


He joined a gang of bandits, where he received the revolvers he now wears at his side, and built his crossbow with his own hands. They wandered trough the darkness, aimless, only bent on finding enough food to survive another day. Men died, others joined, some went insane, there were murders and fights, but also songs at the campfire and hours spent with laughter and stories of the better days that had been crushed so cruelly by the war, whoever had started it.
Fate led the group ever closer to Einheit, until their raids on refugee convoys began to annoy the ministry. It was then that whiteclad gunships descended from the sky, scattering the bandits in all directions with deadly force, announcing that they were now treading on the turf of Unity, and that they were not welcome there. Those that didn´t die ran for the plains, but not Gamil. A spark of hope in a hopeless time, he began to search for a means of entry into Einheit city, the bright lights behind the obsidian wall of the Vorhang calling for him to enter and see the wonders Unity had preserved. Gamil didn´t understand fully at this point that it had been Einheit that unleashed the AbZero rain a year ago, the very same that destroyed his home and family.

Gamil's enthusiasm already took a heavy dent when he finally entered Einheit, wandering trough the broken and all but abandoned halls of the lowest levels of the undercity, a stark, rotten stench of fear, hate and melancholy in the air. What he saw on his way up made him feel no better: The sick and starved lying in the streets where the mid- merged into the undercity, uncontained gangland violence ripe, screams and gunshots down there taken just as casually by the people in the street as the horn of a car or a cough. Nobody walked down here, everybody ran, looking around as if suspecting to be jumped any second. Graffiti on the walls marked gang territories, propagandistic slogans calling for resistance against unity or to join, the stench of the street unbearably rotten and filthy to Gamils sensitive nostrils. As he wanders trough the undercity, Gamil realizes the truth, and suddenly sees Unity in entirely different light.

Weapons/Equipment: Gasmask with electrically heated filter assembly and lenses.
Heavy military coat with reinforced right arm, reinforced combat boots.

Combat overall, utility belt, a big hat.
Survival gear (Includes a folding shovel, a rope and cooking gear)
Backpack (Contains all personal belongings, as well as medical gear and some clothes)
2 .44 Caliber front loaded revolvers (firing handmade lead balls)
1 5 shot repeating crossbow (Prime hunting weapon, uses little space if disassembled.)

Misc:

Gamil is ambidextrous and can use both hands with similar precision.

Crossbow: The crossbow is heavy and unwieldy in tight spaces. The sluggish bolts can punch trough normal ballistic vests and stab proof vests easily at short distances, and even punctuate 2 inches of wood. Because the bolts are made for hunting, their primary effect is to be as painful and harmful as possible, which is why Gamil would not use this weapon in a fight unless as a last resort. Wounds inflicted by this weapon are dangerous, especially if the shark-toothed bolts are removed forcefully. (For hunting, Gamil sometimes uses heavier bolts with rope attached to them, to rip out the bolt after it has hit the target.)